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Rotation
Rotation
Rotation
Rotation
Rotation
Rotation
Rotation
scaleAngle
setEulerAngles
setValue
setValue
setValue
setValue
setValue
setYawPitchRoll
slerp
◆
setValue()
[4/5]
void setValue
(
const
Vector3d
&
axis
,
const double
fAngle
)
根据给定的旋转轴和旋转角度来设置四元数
根据给定的旋转轴和旋转角度来设置四元数。
参数
[in]
axis
旋转的轴
[in]
fAngle
旋转的角度 (0 ≤ fAngle ≤ 2π)